| Many of the functions of the global, Information Society are rapidly moving to the concept of "Virtuality". |
| In the Information Economy
of the Information Age, an organization will be composed
of staff who live and work anywhere they chose. |
| Comprehensive and standardized systems, using the
Internet Architecture, will be implemented
around the country. Every systems design must include a strategy for
global implementation and profit. Private organizations are providing
government services for a fee; conversely, government should be able to sell
I.T. services to other governments for a profit. For example, a later
section of this paper will describe a standardized Law Enforcement
System. If this system is developed by government, it should be
designed with a strategy for providing the service, for a fee, to other
governments. This could recover development costs, fund bonuses for
developers and fund additional development. |
| Most public and private organizations
will not be able to develop Internet systems which will, therefore, require that they buy
the use of standardized systems from service providers. |
| "Friction free"
is a key concept in the information economy which means that the functions, staff and
costs between the provider and the customer will go away. This is the so-called
"friction" that is being removed from the economy. There is nothing to
impede or add cost between the provider and the customer. It is critical
that top management understand this concept. |
| Electronic
Commerce (EC) will have a profound effect on the way world society functions.
Governmental policies will have reduced impact, while global business to business
collaboration will have greatest impact on global economics. |
| All services, public and private, must be
24/7/365 in order to survive. |
| The Internet Architecture will dramatically reduce
the time and cost for repeated implementations of standardized systems. |
| The absolute rate of change in the way
world society functions is a direct result of the shift to the Information
Age. |
| The discussion of capacity
is rapidly becoming irrelevant,
however, for the record, The capacity of hardware, software and
communications will continue to grow at an accelerating rate while costs continue to
fall at an accelerating rate. Planners and developers must design for technology
that does not exist and for overall product costs that go down. |
| The Chief Information Officer cannot think in old models of
time and cost. Accelerating cost of staff notwithstanding, the cost of products and
services should be 25% or less than a decade ago. |